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Okamoid – powerful commander robot voice – custom

This is a really powerful commander robot voice. Perfect for strong leaders or villains, in battles, etc. Highly intellegible.

I will build a custom library for you with the sentences you will provide.

Product Description

This is a really powerful commander robot voice. Perfect for strong leaders or villains, in battles, etc. Highly intellegible.

Put the power of a professionally designed moster robot into your  next game, mobile app or music track!

Here is an audio demo of it:

For this edition of the library you will need to provide me with a list of the words or SENTENCES that you need in your project, for example:

  1. "Welcome to my game"
  2. "Please visit www.example.com for more games"
  3. "Game over"
  4. ...

You will need to send me this list per email CONTACT ME and I will provide you a quote. We can also adjust the voice if you need (more metallic, less monster, more reverb, whatever), so that at the end you will have a very customized and unique voice, perfectly tailored to your project.
Prices are very competitive, just CONTACT ME , depending on the type of your project I can also offer a discount!

 

Each word comes in three versions differing for the used effects (but you can request a custom one if you need to):

1.dry no reverb, usually needed only if you plan to add your own reverb/spacial effect
2.small reverb good for everyday use, a nice reverb that places the voice in its space without being distracting
3.large reverb good to emulate large spaces, dungeons, churches, evil monsters from hell, etc

Be sure to download the free version of this library, to check out its quality and hear how it fits in your project. As usual, just CONTACT ME in case you need more info on this product or some customization.

 

Compare editions for this voice:

Free pack
Free!
150 words
0.1 Gbytes
24bit-44KHz samples
1k
69 $
1000 words
0.8 Gbytes
24bit-44KHz samples
3k
129 $
3000 words
2.3 Gbytes
24bit-44KHz samples
Custom
ask for a quote
any sentence or word sent by you
any
24bit-44KHz samples

Credits
All sounds have been created by me from scratch. For the artwork credits see my credits page


High Quality - No compromise

All my sound libraries have been built with absolute high quality gear and methodology, with no exceptions. All the signal processing chain uses 32 bit - 96 Khz precision. Clipping and saturation are carefully avoided everywhere.
The final samples are then downsized to 24 bit - 44Khz (i.e. DVD quality), and finally manually double-checked using different devices (i.e. studio monitors, good headphones, tablets, iPad/iPhone, etc) to ensure a top-notch experience in every listening configuration.
If you need a different file format (.flac, .mp3, .ogg, .wv, etc) or sampling rate, just CONTACT ME , I will be happy to convert it for you.


All the files have been tagged with BWF meta information, for easy integration with your favorite editor and/or custom tools in large projects. In case you need a different tagging just CONTACT ME .

How to use

The sounds of this library are .wav files compatible with all the common DAWs and audio/video editing software.

Library Browsing

Each sound library comes with a readme file with the last minute information as well as with a custom audiobrowser html file, that looks like the following screenshot:





This html page allow you to quickly audit all the included files and find the needed ones :) . It is also possible to preview the different effects, to help you in choosing the right one. Be sure to check the audiobrowser using the free packs :)

Voices: sentence building using a DAW or audio editor

Let's say you want to build the sentence "game over", with a little reverb, using a DAW (Digital Audio Workstation like Cubase, Logic, Live, Reaper, etc...) or an editor (like Audacity, SoundForge, etc)
You will need to:

  1. open the audiobrowser html file. Find the "game___small_reverb.wav" and "over___small_reverb.wav" files.
  2. import the files in the project (usually a simple drag&drop will just work)
  3. time align the two wave files in order to sound it right. You will need to set some overlap, so that the tail from the first word blends into the second one, and so on

That's it! Here is a screenshot taken with the free Audacity editor:

 

With this simple method, you will be able to create as many sentences as you want. In case you need additional words or do you want me to create the sentences for you to save time, just CONTACT ME .

 

Voices: sentence building using programming (for games, apps, etc)

Ok, if you are reading this maybe you are developing something like an app or a game that needs to "speak" using the voice including in the library.
You will need just to:

  1. split the sentence into words
  2. enqueue each word into your audio engine, allowing for some overlap, so that the reverb tail from the first word gracefully blend with the next one

That's it. If you need some customization (like an SQL db with pre-loaded sentences, some xml maps, etc) just CONTACT ME

 

 


High Quality - No compromise

All my sound libraries have been built with absolute high quality gear and methodology, with no exceptions. All the signal processing chain uses 32 bit - 96 Khz precision. Clipping and saturation are carefully avoided everywhere.
The final samples are then downsized to 24 bit - 44Khz (i.e. DVD quality), and finally manually double-checked using different devices (i.e. studio monitors, good headphones, tablets, iPad/iPhone, etc) to ensure a top-notch experience in every listening configuration.
If you need a different file format (.flac, .mp3, .ogg, .wv, etc) or sampling rate, just CONTACT ME , I will be happy to convert it for you.


All the files have been tagged with BWF meta information, for easy integration with your favorite editor and/or custom tools in large projects. In case you need a different tagging just CONTACT ME .